As if all of this weren't enough, there are also a ton of mini-games to break up of the monotony and keep the game play feeling fresh. The combat system and the timed attack technique is also very well executed and the addition of new weapons and magic spells adds more than enough variety to the game play mix. Moving around is very easy and even the platforming portions of the game are handled quite well, even in the isometric viewpoint the game makes use of. The control in Super Mario RPG is as smooth and responsive as gamers have come to expect over the years. You'll also gain access to new playable characters throughout your journey, each with their own unique talents. Much like other RPGs, you'll have access to better equipment and healing items to help you out along the way. As you win battles, you'll level up your characters and earn new special moves. While there is plenty of platforming to be found throughout the game, you'll spend the majority of your time trying to figure out the puzzles laid out before you, not to mention taking part in one turn-based battle after another in your ongoing search for Smithy. Only this time he'll have to do it in turn-based RPG style instead of his usual platforming performance. Mario must somehow take down the evil Smithy and his minions in an effort to restore peace to the mushroom kingdom by collecting the Seven Stars foretold by the legend. Only this time, Bowser's not to blame, in fact he too has had to sit back and watch as his castle is taken over of by the evil Smithy, a foe even more powerful than himself. In Super Mario RPG: Legend of the Seven Stars, you take control of our lovable mustached hero and you're once again handed the task of rescuing the princess. So how does the game that was labeled an "instant classic" stack up all these years later? It stacks up quite well, actually. A lot of things have changed over the years and what was once a cutting edge production both musically and visually, has been surpassed by the advanced technology of current generation consoles.
Here were are, over 13 years later and the game is once again getting ready to make yet another appearance, this time on Nintendo's Wii Virtual Console service. Many were skeptical when the news first broke that Squaresoft was creating an rpg based on the Super Mario universe, but once the game was released, that skepticism was quickly put to rest and many were quick to call the game an "instant classic," even so soon after its release. Shortened content to fit page NameĬlosing That's it for now, before I finish things up, I'd just like to thank a few people.What do you get when one of the best RPG creators in the world decides to build an RPG around one of the most recognizable video game characters in history? What you get is a video game that is considered one of the greatest ever made and an RPG that's not only unique, but extremely playable as well. Although some are common sense, others are trickier to solve, so here's a listing of all the abbreviations I made. Abbreviation Reference At many points throughout the chart, I will abbreviate things to keep the size as low as possible. Comment is the caption that pops up when the baddie has something to say, and Yoshi Cookie is the item you receive after using a Yoshi Cookie on the enemy. Weakness is of course, the opposite of strength, this characteristic is the one the enemy is most vulnerable to. Strength corresponds to the element or characteristic the enemy either uses against you most, or just the one he repels most easily. To the right of that, the HP (Hit Points) indicates how much damage, in hit points, an enemy can withstand. Column Reference Name of course, is the name of the enemy listed. Oh yeah, and:Īs far as contacting me goes, send all emails regarding this FAQ, or any other game I have written about to and please, leave the subject line as is so that I know the email isn't junk.īefore I actually go ahead with filling out the chart, here's the things you might want to know first. This guide is (c) Celedux 2004-2005, I choose where it's displayed, and as of now, my FAQs are exclusive to: If you see it anywhere else, please let me know, since I probably don't want it there.
This one is just a chart of all the SMRPG enemies, and their statistics.
So, I'm writing a few shorter ones, primarily for reference. The conundrum? Having finished my most recent Walkthrough, to Eternal Darkness, and wishing to write on GTA: San Andreas when it is released, I don't have time to write another Walkthrough between now and Oct. With myself being in a bit of a guide-writing conundrum, I've taken what I feel is the best course of action. Introduction: Hey there everyone, welcome to my latest FAQ. Version Information: V0.2: Changed the format of the chart, much sharper-looking. Another FUN-tastic game FAQ by Celedux - Available only at IGN FAQ's.